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Debugz

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  1. _listnode <Player> *parse = playerlist->head; while (parse) { Player *p = parse->item; if (p->name == "bob") sendPrivate(p,"HEY BOB!"); parse = parse->next; } Am I getting close? Or is there an easier way? Since the name wont change, I figured there would be a way to just to sendprivate to a variable, but so far i haven't been able to figure it out.
  2. !@#$%^&*o, Can someone tell me how I would go about programming a mervbot plugin to pm information to a specific name? For example: sendPrivate(p,"text") How do I make p point to someone based only on their name?
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