Jump to content
SubSpace Forum Network

Ferris

Member
  • Posts

    1
  • Joined

  • Last visited

Ferris's Achievements

Newbie

Newbie (1/14)

  1. Fry, your proposition of 'difference of two or more players --> forced player trade' sounds so incredibly easy to manipulate. Total players of odd numbers? Hop off and back on and you will outnumber the other team. Period. 3v4 --> 2v4 --> 3v3 --> 4v3 It would also be somewhat disruptive to gameplay. Hop off and back on immediately, and there's one player 'evened' on one team. A member of the other team does it, and another random is 'evened' on the other team. Where is that 'evened' player being sent? Safe? What if it pulls the anchor? In credit to you, it would compromise a player's ability to hop onto a desired team, and any given player's ability to *stay* on a stacked team. _________________________________________________________________________________________________________ You have suggested a team balancer in response to lag. Boiled down, this is a system built to distribute player capability between two frequencies. The player capability here is measured in values of 'experience points.' 'Experience points,' however, are not a measure of player capability. Experience points are acquired over time. Seriously. Kevinz could have more xp than me if he played 24/7. I would try to farm him while I played, but time spent playing ~= experience points. Unix, woofie, psythe, noldec, evilseph, shropnel, traced., hatemail, death's embrace, no1butu, cxc... hell, a countless number of people could have more xp than I if they only played as much or more than I. The way they choose to use that experience is up to them. Some knob could choose to use that experience unwisely and have less of an impact, and be of less value to the team than a person of lesser xp.
×
×
  • Create New...