Update Changed !info syntax slightly. To general syntax is now !info : where place is either 's' for store, 'i' for inventory, or 'e' for equipment, and the item is the full item name now instead of the three letter key. Update Started tweaking monster information. Either characters got too strong too fast without simply buying items from the store, or monsters didn't keep up. Will continue testing but it's close to acceptable levels of attack/hp. Known Bugs: Why rings don't get affixes. Negative index for random store item causes store crash. Next on list: Affix/weapon balancing. Update Started a major overhaul on the random item engine due to a flaw in how items were stored persistently between logins. Expected to be down much of today (07/07/09). Update 'Basic Ring' will now have a chance, although quite small, of rolling a random prefix and suffix upon registration. Finished the !sell command. To sell an item, the item must be in your inventory. Use !sell item to receive gold. I have switched the method for buying items as well. ?give #### buy has been replaced with ?give #### rpg. It can be used to convert HSD into RPG gold at a rate of 1HSD:2GP. This GP can then be used to buy items from the !store. Also fixed the nasty negative index for the store. Shouldn't crash anymore. Next on list: Affix overhaul. During this time I will allow the bot to be played, although when the affixes are corrected a player database erase will take place. Update Completed the affix overhaul much ahead of schedule. Thanks to Protocol_ and several others for sparking my imagination. The !fight environment has been expanded to include 3 new times of affixes. I will not disclose what they are, they make item prices go through the roof, if that gives you some idea. On that note, I actually redid the price scaling for items. I was concerned that you could sell a Terribad Cloth and receive ~1300gp and kill a Crawl and get 15. Items should cost significantly more, and monsters should give a lot more too. Next: Minor maintenance to monster/affix statistics. Update A couple new things to be fixed but haven't. Really rare case with a ring getting a second suffix. Also, store appears to still be getting a negative index, but could be from reverting a few files. Also need to clean up lengthy decimal places on affix rolls. And another typo. Update Alright fixed the last round of bugs for a while. I just got a new job so I've been working night and day to get this to a state where I can leave it go for a couple of weeks without worrying about it I think. The last round of errors included more problems with the !store that I fixed, several typos in messages, and made a big change to item !info to make it easier on the eyes. Last-Last Update At the request of a lot of people, I had to work on the bot again today... and thanks to what I think was Protocol_ on an alias, I was left with no choice but to reset the player database. Also, !gear has replaced !stats and !stats has now been configured to show your total bonuses from all your equipment. I FIRMLY believe the beta testing to be over and hereby swear to let the system play itself out for the next month of so on a dedicated bot that runs quite close to 24/7. Have fun.