Jump to content
SubSpace Forum Network

Xog

»VIP
  • Posts

    974
  • Joined

  • Last visited

About Xog

  • Birthday 04/01/1988

Profile Information

  • Gender
    Male
  • Zone
    Trench Wars
  • Squad
    Anti-Scrub

Recent Profile Visitors

8681 profile views

Xog's Achievements

Newbie

Newbie (1/14)

  1. I'm gonna miss you guys. This forum closing is going to end an entire chapter of my life. Not many of you know or may care but to me, this game and its community were a part of my life, and it's leaving. I don't visit any other websites related to this game other than an occasional view over on the TW forums. This was my go-to viewer when I was bored. I never really posted because I didn't have anything of value to add to discussion. You guys are veterans to the backbone of this entire game's society. I don't think there's a better explanation to it other than that. Please feel free to top me. It's sad to see my connection to this community being severed. I don't have any reason to continue on to another website. So, farewell.
  2. Thanks Polix ^_^ Good luck in the future to everyone here, I hope everyone achieves their most wildest and craziest of dreams and achieves ultimate happiness. edit: u got a copy with transparent background?
  3. Can someone please animate this better than what I did? https://testsquadron.com/threads/animated-test-logo-please-improve-this-if-you-can.1968/
  4. This looks pretty cool. It feels as if there isn't enough viewing area though. Enemies are only on your screen for less than 2 seconds before they're off it again. Hard to tell if there are bullets/missiles coming at you. Perhaps lowering the max speed, but keeping the same acceleration so maneuvering is still simple and easy like in your video. How's it play with a controller? Any thoughts on putting it on console? Multiplayer? Co-op? Objectives? Bosses? Special opponents? - Large ships, small ships, fast ships, slow ships, strong ships, weak ships, powerful ships? Progression dialogue? "38% complete" ? Different levels/maps? Content in maps? Walls, obstructions, objects, structures, etc.
  5. who cares nowadays, post it
  6. Interestingly enough, if true, due to his current professional achievements, it would provide another reason as to why he hasn't updated the client (other than not wanting to).
  7. btw, this guy is amazing. I think you'd make a great fit for what he's looking for. http://www.youtube.com/watch?v=gFLvfERKRPg
  8. Xog

    Donation

    Sam A. Pico?
  9. last day you can submit your ship is december 31st for a $30,000 prize, I would compete if I knew how to do any of that stuff go for it man
  10. jab, have you considered entering the ship building contest for Star Citizen? You get a money reward and your ship gets to be in the game! it's an ongoing thing too https://robertsspaceindustries.com/contest/the-next-great-starship
  11. I made a post on here a few years ago asking for assistance on an AHK script to help me get work done faster for the job I was at. I got tons of replies and very useful information. I even pasted my near-final version of the script (kept making changes and tweaks the more I realized it needed it). But, I can't find that post! According to these forums' search function, I've only made two threads, ever?
  12. Please have your orgasms. http://www.twitch.tv/archive/archive_popout?id=423478438
  13. RIP HS, so sad to see the server shut down after so long.
  14. No specific details on how the instances will work but hopefully it's similar to how jumpgate worked (it was quite fantastic actually) - Fly to a jump gate / warp gate to launch to another sector. Each sector is its own instance. Works pretty well if you ask me.
×
×
  • Create New...