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Hessian matrix

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Everything posted by Hessian matrix

  1. Money is everything now. This freq hopping has become re!@#$%^&*ed. I have $0 as of right now because I am always on the attacking freq when I join, and I don't care to freq hop. Items are too expensive, noobs don't have any contribution to the game because of that. I'm quitting attacking and freq hopping until I make $50k, then I'll attack every now and then. But attacking = no fun, no money = getting milked. Not that defending is any fun either, just hold down ctrl or tab. Can't wait for the next reset.
  2. I'm not gonna elaborate anymore unless the developers/players are more interested in the idea. I'd rather not waste time developing an idea that no one's interested in. But just to answer your question, no, I don't imagine the counter would get reset when you die, it would only get reset after a game, or when you change freq, or when you don't get a kill for more than some x amount of time, or possibly some other conditions.
  3. What are you talking about? This will work exactly like the current bounty system, but instead of resetting the bounty bonus when you die, you reset it when you switch freq. So if you stay in safe, you lose all your bonus for the Freq, do you understand this part? You can't just idle in safe and spin around. And as to spinning outside, someone's gonna kill you eventually. Naw, I spun around in base 5 flagroom making 30k for about 2 hours, and i still didnt die =) i tried it during a 20v20 base game... Just afked in fr and made a heckload of money =) He said spinning in mass if a whole freq afk, I doubt you'd be able to keep a base. I already addressed the lanc post before, read above.
  4. What are you talking about? This will work exactly like the current bounty system, but instead of resetting the bounty bonus when you die, you reset it when you switch freq. So if you stay in safe, you lose all your bonus for the Freq, do you understand this part? You can't just idle in safe and spin around. And as to spinning outside, someone's gonna kill you eventually.
  5. Hmm, correct me if I'm wrong, but isn't that what lancs do anyways?
  6. So we can maybe reduce the freq hopping? It's really getting sad.
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