Three is one of those bases, with 'bombline after bombline'. I hate it. --- 7 isn't bad. It's a bit too good. The middle bombline is a bit strong, but base one has a two-sided entrance (bad for defenders) to make up for it. Although Aquarius has already provided a 'nerf' for it. I think 7 is a better definiton of bombline after bombline. Perhaps you were on the defending team. So what if it has a two sided entrance? just stay back past both entrances and you camp just the same as every other base. The nerf barely did anything, except increase wallbombing. Perhaps you shouldn't make the base so long, and have such narrow paths that a tac can hit you anywhere along that path if you arent a wb, jav, or shark. Base 3, however, has wider paths and is easier to rush in, and also, the bomblines arent insanely long so that it takes you 5seconds to rush through the path, and bomblines dont work as well with such short bomblines. Bases used to have a 20cm(in real life) bombline, which was about 5cm wide, and took a really long time to fly through it, while the base 3 bomblines are 10cm WIDE and 5cm LONG.