ZPM, Over Thruster, He missile, Phaser/PD - Is a good build for wall bombing and line bombing, yes theres no shrap but the the spalsh of HE missile makes it great especialy in bases. Phaser or pd for close encounters. if ur not planning to crawl through nme defences then i suggest going for phaser as you can actually aim it and it can easilly take down most uncommers. add PD instead if u dont want to stop and shoot those pesky sharks and wb's. Moab as a lvl3 bomb has even better splash then HE and has i think 30 shrap? use shrap booster for most damage or pulse laser for better close range killing with less shrap damage. has quite a high energy cost .less delay then tac nuke. Tac nuke can be very devistating in a base line, i think 24 shrap? same lv3 splash as moab and a nice prox to get those pesky small ships. same guns as moab. has high energy cost with more delay then moab. great for firing long range shots into center. Falcon missile has fairly low energy cost with i think 12 shrap? lv1 bomb so very low splash means you want to use lv3 gun shrap booster for the best effect. has fairly fast fire rate. Ceriums revenge. lv2 bomb with nice splash area plus prox. use either phaser or pd for best effects. Salvo. lv1 bomb with no shrap/prox. very low delay meaning that items such as reps and bursts can be used fast in a short time. different bombs/guns work better with certain reactors. armors i found work best are either solid N or Rad coils. when rockets were on levi soild N worked far better then coils for me as I was always rocketing into sprays of bullets and bombs, moving too fast for shrap to get me. these are just what i feel suit me, each person has thier own favs, I am sure u will find urs. good luck