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SOS

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  1. Cool, cool. Is there an overall pop graph or something where I can see the horrible downwards trend?
  2. Heya, folks! I'm feeling a bit out of the loop. What new and interesting things have happened in this game in the past few years?
  3. You are saying that it is possible for me to be wrong? Am I understanding you right?
  4. 1) Yes, possible. If done properly, it could work. 2 and 3) Very good ideas. You should also stick the data!@#$%^&* plugin back in (maybe upgrade it to MSSQL instead of using !@#$%^&*SQL, too). That's the one that records where the weapons are fired. It's also the one that does the automatic creditreset (yes, it was very stupid of me to stick it in there). The current no-creditresets-ever system sucks. 4) FOR THE LOVE OF OG NO! There are already way too many buyable items. MORE != BETTER! I even think it could do with a few less. Or maybe a rotation - different 6 every month (week?) or suchlike. I think right now, either keep current or keep less. Rotation might work if the zone becomes more stable. Definitely do not add any buyables.
  5. My suggestion is not to fix what is working very well (the current tileset is like 50% of what makes Devastation, with tm being the other 50%).
  6. I hate that tileset, !@#$%^&*it
  7. Are you saying the current tileset is not good enough?!??!
  8. As2...
  9. SOS

    Meaning to pub

    Eww, don't go back to that crappy tileset
  10. Plaaaaaaaaaaaaaayers where are you? Deva has been dead as some doo-doo for the last week. Regarding development, I'll gladly give JDS or whatever active dev guys we have sysop access. No need for any second-zone crap.
  11. SOS

    lol.

    Those look ugly.
  12. SOS

    Meaning to pub

    You start off very nicely but then you veer off... This is where this fails. Players do not want to do things that require teamwork, skill, time or passion. They are not proffessional sportsmen, they are players. Most of them are kids! They want to have fun. I agree that Devastation is dead and the gameplay sucks but I do not agree with your proposed solution. I think currently most of the block is psychological. People do not want to win jackpots. If the game pace was increased, games would be more fun. There are also many other sides to this issue. The game as a whole is going down the drain, which also affects Devastation. Devastation had a few good weeks just before tm's HDD went bonkers. Tm does not have as much time as he did in 2006 anymore (which is good - I've been telling him to quit wasting his time in Devastation for ages ). Everything in this world is centered on people. Right now, tm is the only thing holding Devastation together. And he seems to be heading towards retirement, as he well should. So, what deva needs is people. Active people who play and invite other players (!@#$%^&* you to !@#$%^&*, spec-afkers!). Gameplay changes are secondary. Tm has done incredible work in this field but he's only one man.
  13. SOS

    lol.

    I broke my glasses last Friday.
  14. Wait what? Make yourself clear, I do not understand. What would this magic dev zone have that Deva doesn't have?
  15. Life is scary enough in Eastern Europe without a special day for scary stuff However, I will probably be away for most of October (I am not sure whether I'll be very internet-capable during that time), so if you want to get some halloween-bot-stuff, you better get me to do it right away.
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