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tiss61

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Everything posted by tiss61

  1. or u can use a complicated way to ONLY turn off pd sound... go to "my computers", then "local disk c" (unless it's another drive, just go main drive.) then, "program files" then, "continuum" then, open the folder "sound" then, find a file that says "gun4.wa2" deleate that and ONLY point defence wont be heard, everything else will
  2. hahahaha!... by the way... orangeoZ looks like my mom when she was young
  3. tiss61

    finals

    is everyone in america taking the finals? just wondering... gosh our science teacher makes us write hundreds of essays and it's hurting my hands!
  4. i like antideath the way it is, all i ask for is a way to check when the next antideath will trigger...
  5. i tried that website. but what do you do? i mean i uploaded it and it gave me this super long link. i copy and pasted it... all it showed up is this 1/2 cm by 1/2 cm red dot
  6. that sounds way overpowered for a anchor, cause then you can kill anyone in enemie team that get pass i mean for defenders. and plus if lanc DO have that much repel then it can just keep repeling until next team member kills the enemie and one more thing. if lanc are THAT slow then what's the use of the item "turret base" under the alien technology section? overall i think my idea i fine... just change the rockets. make the time of rocket shorter or take away 1 rocket
  7. As do I. Making leviathan dominate in all quarters of close range combat would be an interesting concept to play with. Perhaps nerf the speed a bit more since Levi is already slow as it is, and give better guns, better bombs, better recharge, even more overpowering objects. Although overpowering, it's a rock. That should be considerable tradeoff. Again, another concept we can twist. Nothing concrete. yes that would be cool... but i see 1 little problem: if their weapon is that powerful then the levi can just stay in the back of base killing ANY ship that get past the base, especially sharks
  8. yes i agree lancs shouldnt rush, but it's also bad for lanc without the item tunnel runner. cause if the team dies, and enemie team is far back, then they will have time to move up cause no lancs have tunnel runner. and as for portals. lancs can use portal to avoid dying, or even better, they can use it to set a port in enemie base if they dont have anti. to close it all up i think lancs should only get 1 rocket from tunnel runner. that should solve it P.S. the bouncing bomb thing DOES might promote anchor lanc... and maybe more recharge in lancs? so they could use bomb without having to stop? P.P.S. i know you can buy tw token from lancs. but imagine having only 1 lanc. and enemie keep killing you. you would end up spending thousands of dollars just for some faster way to a base
  9. ok, how do u draw a signature and put it on. cause all there is is "insert pic from internet"
  10. lol is this one too big? xD i found it on the internet
  11. ok i found out the basic but how do i put a background?
  12. you know after you reply something. how do you get a picture under every single of your posted replies or forum? like sharpflame and neptune have one.
  13. ok i got some good suggestions. 1.) Dr Brain should add a little something to hs. So like when you die, and your antideath is used. You should be able to type something like ?adtime and it will tell you how many seconds left until your next antideath will activate. 2.) Like ID Drives there's ?id 1, ?id 2, ?id 3 and so on until 8. and ?id c.... Well i think we should have one that you can ID into hypertunnel. like: ?id l (for left tunnel), ?id r (for right tunnel), ?id t (for top tunnel), and ?id b (for bottom tunnel)
  14. Then you obviously haven't used those Jump Gates in question at all. The transit points are still the same; only the Jump Gate graphics/images are out of place. As for Jump Gate mining, the lameness of that practice was nerfed significantly a while back when Gates were changed so that you didn't always come out at the exact center of the destination Gate. that's true xD i'm usually ID'ing or attaching these days now. i rarely use jump gates anymore
  15. lol now that there's no more rocket in levi. all u see is tacnukes in bases... which is good... better than bursts in front of you all the time
  16. i agree with 3vil tho. maybe we should have a base ONLY the biginning and end of base have bombline/gunlines. the rest of the base should be allllllll for rushers
  17. yep, i'm stupid <---------------------- i'm with stupid!
  18. oh.... i'm ok... still alive... i think
  19. to tell the truth, i acutally LIKE them being in random spots. so people can't MINE the jump gates
  20. when i say "comming back" i meant like if u rep it you'll rep the levi too, so then the levi AND the pd will continue to shoot lol it cant hurt YOU but it can hurt your spider and etc.
  21. dr brain should make id tunnel mine proof xD cause i made over 200 bty once mining in id tunnel xP like i just id in, mine and id out. wait a few seconds... repeate
  22. i changed all the LVZ files into "open with DCME" and i dont know how to change it back, so now i cant draw on the "back up" hs map they gave us to draw our bases in. please help! i need a computer nerd!
  23. ohhhh you heard that raritanium and boldot?!?!!! so next time if i'm in tw with pd leave me alone!!! they banned me a week for having in pd once!!!
  24. well gb i thought about it over a while, a 1 less thor is actually GOOD. cause so when people is winning a flaggame u cant just thor those flaggers to death. we SHOULD reduce the thors to 1. so even noobs can win flaggame safely without worrying about thors
  25. lol what are you talking about?! pd is made levi rushing wayyyyyy overpowered!!! dont try to cover it by repel, cause the bullets just keep comming back, so the repels are USELESS
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