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Obe

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Everything posted by Obe

  1. I agree with Nude's post, long safe times have their pro's and con's and I can't really think of anything to add to that. Surely if there is a way to have bots disable anti, there is a way to forcefreq someone after 30 minutes in safe which would fix the pub freq problem. That said, I'm not a huge fan of the 12 hour safe zone, the max that I could reasonably see is 3 hours. Enough time to go out have some dinner with friends, or drinks etc and come back. But even that's a stretch, without the Illegal quit rule being instituted there is no reason that anyone should need to be in a safe zone for more than an hour. If you care about your ship, you can exit the zone in a safe to keep your ship. With ships starting at ~70 bty depending on population greening is really a thing of the past unless you're greening up after burning some specials. In regards to the above "axeasperating" changes, the only person that benefits is axe, and people that play like axe. Which is a major problem in chaos itself. The way the current flag game is set up encourages little to no pilot engagement, which is only exaggerated during low population times. Currently the flag game rewards those that run, don't engage other players and just wait out the flag timer, usually fly in a jav to beat out anyone hoping to nab a flag themselves. As much as someone who complains about recycling for specials, that's exactly what the flag system does. You can waste specials with no retribution knowing that you can run from almost anyone in the zone, and just flag up to get your ship refilled. If flag timers never expired players would actually have to engage each other and fight for the bonus that comes with the flag win. Either that or reduce the amount of specials that the flag win gives you. When the pub population is low 90% of the time it's too easy to exploit the flag game. Yeah I called it an exploit, reward for not taking part in combat, getting points and a "new" ship. When there is over 25 people in the zone the flag game is just fine, it's a lot more difficult to exploit. I know that "being lame" is part of chaos, and I actually enjoy being lame from time to time. But in my opinion this is one of the most game-breaking, frustrating elements in the zone today. I'll admit I was having fun for the first few days, until I figured out the new level of lameness that had become chaos pub. Perhaps that's just an old chaos guy wanting an old chaos style zone, but I'm sure I'm not the only person that thinks this flag madness is a bit too much for a zone that's supposed to be about fighting anything that moves.
  2. Actually pez, you're only partially right. INRI specc'd on his own free will which was before I banned Bullshido from my freq. Nobody on the team wanted to play anymore. If you really want to get down to the stats you could bring up the fact that both myself and INRI have the highest first out % in the league; coupled with the other team having some of the best pilots in league currently there was no possible way to win this game. Also, this prac counted, there were enough deaths in the game so I am not exploiting the bot to "save stats".
  3. I started in version 1.19 not sure of the exact date though. Origional name: ragman77 and Obesity<--- later used develop, obesity, obe and a few other names Zone: Chaos East and Chaos Nevada Stats after database switch: First Played: 4-22-1998 UserID: 2009 Member of Nigh!@#$%^&*ch, oldest active squad in subspace currently. I'm at about 5000 usage hours.
  4. Once VIE shut down thier servers, there was already a large number of servers that ran on thier own billing server. The database that was kept was the origional Euro network. Subspace was never actually 100% offline.
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