I am sure that if the jackpot is restored, basing will come back to life in Hyperspace. Note that people love winning high jackpots, and the result is regular basing everytime the jackpot increases to a irresistable level.. Also note that:  Bountying is gone. Stalling the flag game for THAT reason won't happen anymore. Flags can't all be held by one person. Higher difficulty to runwin just from that. Also we have lots of flags that must be collected. Privs are gone. All runwinning will have to be done on your favorite public frequency. In all likehood, the factors add up to more profit in center flights than getting your divided jackpot that you somehow run won, despite the odds.  Of course, this course of action brings up a certain major issue: lengthy flag games due to rising jackpot. I don't remember if lengthy games bothered me that much, but if it really was a problem of the past then a possibility is to restrict the maximum jackpot. 100k-200k for example. And then, if flag games would still be better off shorter than that, increasing the rate the jackpot goes up, still using a maximum limit, will encourage players to attempt to win that specific flag game before the maximum limit is reached. With a balance, this could mean the desirable shorter flag game yet with the major incentive that a respectable jackpot brings. Thats just an idea I had, here.