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tcsoccer and neptune

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Everything posted by tcsoccer and neptune

  1. fast
  2. Boring= this thread
  3. even though i haven't played in forever, i'm pretty sure that rotation and thrust and speed to matter.
  4. no one really cares enough for you to make a new topic...
  5. ownt.
  6. it should go back to 6 on 6 with small tunnels, then its all skill and nothing to do with team population.
  7. This is by far, the worse I have seen Hyperspace in all the time I have played it. Back about two years ago, there was rankings. Not rankings that are attached to your name, but rankings in the social pyramid that got you onto better or worse teams. Part of the fun of Hyperspace was working your way up that pyramid, and becoming the rich person. Since now there are huge basing games, basically the person who gets the richest, is the person on the biggest team, since skill isn't much of a factor in bases anymore. No, I wasn't up with all the vets basing, but the games were still even. Even if it is semi-good people vs. people that have been playing for five years, the attackers had a chance, because there wasn't one bullet for every pixel on the map. Back then it was mostly skill, and a bit of luck. Now basing is a one-teamed affair. If the defending team has 25 people, and 5 of them choose to be a lanc, it will be near impossible to get even close to killing all of the lances at the same time (within the 3 second respawn time). Everyone complained about vet dominance back then, but the truth is, that is how it is suppose to be. If you suck, you can't expect to beat someone that has played this game for 3 years. Yet another thing, if you have 25 people on your team and you want to win it (and so does everyone else on the team), the average jackpot will be about 50k. 2k for the jackpot? My Solutions: For basing: -Restrict 10 people to each team (9 people on privates because of team name) -Make bases more open For the jackpot: -Don't divide the jackpot among the team, have everyone get a certain percent of the jackpot -Make the teams smaller so the jackpot doesn't get divided so much thanks for reading.
  8. http://i264.photobucket.com/albums/ii194/Neppy171/screenshot9.jpg This passageway is WAY too small, it needs to be fixed or no one will penetrate the defenders, and as you can see, Fat Mouse got all that bounty from just wallbombing my team. Defending is suppose to have the unfair advantage, but not THAT unfair.
  9. it doesn't matter anyways
  10. i don't play anymore because i don't want to mostly because of the HUGE basing games and HS got boring after 2 years
  11. http://i264.photobucket.com/albums/ii194/Neppy171/churchsign-1.jpg Copyright 2008 All rights reserved neptune171
  12. http://i264.photobucket.com/albums/ii194/Neppy171/churchsign.jpg
  13. ROFL HOW DID YOU DO THAT! oh, nvm i found out
  14. does rc play anymore?
  15. IdleRPG> NeptuNiuM: Level 306 God; Status: Online; Alignment: evil; TTL: 100:35:54; Idled: 70 days, 22:52:12; Item sum: 982 (1340 - 2647); Stats: 0 free, 52 combat, 45 strength, 76 endurance;
  16. boring
  17. it went from a complaint to developement lol
  18. Naruto rpg? lolol at u btw, why does it say 'till' instead of 'until', and why does it say "you are banned from SSCE Hypserspace" two times?
  19. have fun movin on
  20. gambling is for indians, not nerds
  21. spam
  22. Pros: 3 colors would help get the point easier with all this 'flashiness' Cons: 'flashiness' looks cool and gets peoples attention
  23. indeed
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