Are you talking about the terriers that had 2.4k energy, cloaking used no energy, and shredder was overpowered? I remember that. Also the weasel that could have ZPM, H2 ramscoop, and had massive recharge, and was almost unstopable, so everyone had 200+ bty in the center? I remember that too. What about the fletchette spiders on super fast turreting lanc's that got 2k+ bty every time they got a turret driver? Or the lances that had 4k energy with ZPM? I like the new ship settings, I just don't like consumables.