Hi, I just built the client on mac/PPC and thought I'd share the couple extra steps I had to go through to get a working binary: I installed the required dependencies via fink. Note that other than the listed SDL deps (SDL, SDL_image, SDL_net) I also had to install SDL_ttf GUI dependencies reported in README: aedGUI actually depends on freetype, which you'll have to install first cd-ed to ss-discretion/client and ran configure (went fine), make there's no libtool in ss-discretion/client! copied the one in aedGUI (hint: libtool is probably svn:ignore'd) src/Modules: SDL include and lib dirs in the makefile are a bit messed, had to prepend AM_CXXFLAGS with " `sdl-config --cflags` `sdl-config --libs` -I/sw/include " in src/Modules/Makefile (these should probably go into Makefile.in ?) src/Frontend: Makefile there didn't find src/FrontEnd/cskinviewer/bak*, copied deps/aedGUI-0.1.8a/src/bak* and deps/aedGUI-0.1.8a/include/bak* to src/FrontEnd/cskinviewer/ After these steps make, make install went fine. The game starts and I can enter the single-player zone, but can't spawn a ship yet. Anyway, glad to see progress is being done, thanks to Bak and all those working on this!