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James1293

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Everything posted by James1293

  1. Linux
  2. Where did you get the lanc model for yours?
  3. That would be a good reason.
  4. Did Thirdspace development just... stop? I checked back on the most recent thirdspace forum (http://www.ssforum.net/index.php?showtopic=1965), and the most recent post is March 21, 2008. ?
  5. James1293

    Zone logo

    'Tis zee novelty. Btw, can we dl the svgs for these so we can try our own versions? =)
  6. Sorry, but there is a large group of people that think the opposite (not including me). I don't have any suggestions, but many of the ones on this page seem possible.
  7. Even with this implemented, there would be plenty of "real ships" out there. why does summon go up every reset? =( punctuation, please? What are you trying to say with this? "Lanc is inexpensive"? "Lanc is good if you have craploads of money"? A way of increasing the lanc's range would be nice, such as the many-times-mentioned bouncable-bombs, perhaps faster bulletspeed OR bombspeed... something that would allow a small amount of interaction from far back --on a completely different note, why do AM mines have to cost so much that made lancing fun for me LAST reset... now I would have to play much more to get back to the point of AM mines... =(
  8. James1293

    Events

    If we're doing event suggestion here, I think it would be cool to have a kind of elim-ish thing where everyone starts with 10,000,000 (this would be especially fun for those who never expect to be that rich =) I agree that a small increase in event commonness would be nice.
  9. Sooo... it would basically plant negative greens or something along those lines? btw i agree with the respawn brick idea; i almost never buy things in HS if they are consumable.
  10. James1293

    Zone logo

    I actually tried making an SVG wormhole a while ago; I must say yours looks a lot better I think spacing guild would look great if the H was more distinct from the rings around it (perhaps make the rings more gray...?) WOW, Dr Brain goes with the population!
  11. Woo, Hyperspace without any hyperspace! Now we can call it "Normalspace" or something. What is wrong with a lot of bases?
  12. Ice Climbers (final smash for the win)
  13. Qu'est-ce que tu fait
  14. Woohoo GIMP!
  15. I personally don't find it that bad with him...
  16. Dr will never do that; he's worried people will abuse for bty gain (and other things...?) I've asked before
  17. Happy bday =D
  18. James1293

    Staff

    Dr isn't big on questions on the forums for these types of things; try sending him a ?message
  19. I'm leaning more towards other games for this reason also. I agree with Dr on this one. Money shouldn't be completely eradicated; that's half of HS's attraction. Some brainstorming ideas...read if you feel like it Spoiler! --Click here to view-- 1)increase bty gain speed by...5+? that way pros will actually do better (i've seen players--like me -- that have nice ships, but can't keep bty because they aren't "pros") 2)make a lot of things cost less. As i said already, money is half of hs. If you take it away completely, HS has a faster "bored speed" since you have almost nothing to work for. If things merely cost less, the money appeal isn't gone. 3)perhaps Brain was thinking of something else...? "That's not to say we can't make it easier on casual players..." I know these ideas have problems, but like i said, it's just brainstorming =D
  20. James1293

    20v20

    ^^^holy crap . If the limit changes to 10 with the current pop, there would be like 4-5 freqs... that would be....irritating. It would be back to: James1293>so we're the flank of the flank of the flank of the attackers, right? Person2>yeah I'm kinda on unix's side here; I like larger freq sizes. Dr Brain hasn't looked at this thread yet would be my guess (or he just hasn't replied yet) ----------- Perhaps another solution would be putting multiple entrances to a base...? that way freq 2 could do more than flank... Or there could be an arena-splitter
  21. That's strange; my lag has increased.
  22. James1293

    Thors

    I'm sure dr is smart enough to code something that will decrease thor damage
  23. lemon-lime <2 words XD>
  24. << random... this is gonna become a 2nd word !@#$%^&*ociation
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