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nebulou

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Everything posted by nebulou

  1. no. the new spider is way better than the old terrier. the new terrier is pretty good, but not as lame as the old spider.
  2. i think lanc should be changed into a super tank, with a horrifyingly high nrg level like 5k or 6k.
  3. i dont think that greens can just be placed anywhere as pleased... and i doubt any big changes will be made to the zone it will require a reset and everyone will get mad again
  4. noobs have a real hard time getting any kills at all because of retro spiders and turrets. i know that spiders are a big problem because i have one and all i have to do is sit outside the safe and chase down noobs as they spawn. its not fair to have a ship that has better recharge, energy, speed and firepower. so heres my suggestion: make shark cost $500 increase the top speed of the shark, to like 2x the speed of retro rockets slightly increase the shark's recharge give it double barrels i think this will balance out the game for poor players, they will get a nice fast ship, and the low energy will keep it from being overused.
  5. i would imagine a lot of players would play in the test arena exclusivlely
  6. the terrier: a big fat red ship that isnt really any good at anything aside from tacnuke with lvl3 bouncing shrap. its bigger than a spider and has less energy and recharge than a spider. if you compare it to a weasel it sucks even worse. my suggestion: give it fast bullets like the weasel. it will make people want to play it more.
  7. 11, that gave me an idea for a new armor: Repulsion System +2 repels no armor
  8. nebulou

    HS down?

    it appears that either ASSS crashed or they took it down on purpose, because the other SSL server is still up.
  9. i was bored today, and i decided to take a look at the specs for all the guns, so here i have made a guide to the characteristics of each of them. updated shrap booster info is now correct, added point defense even though it doesnt work the information is shown like this: gun name | damage | delay | energy | dmg/sec | nrg/sec | dmg/nrg gun name: so you can tell what gun has what stats damage: how much damage each individual shot does delay: delay in 100ths of a second between each shot energy: amount of energy each shot takes to fire these values are rounded down: dmg/sec: (100 / delay x damage) this is how much damage the gun deals per second nrg/sec: (100 / delay x energy) this is how much energy is consumed each second when you hold down ctrl dmg/nrg: (damage / energy) this is how much damage is done for every point of energy spent. low numbers mean your energy is being drained almost as fast as your enemy's, high numbers mean your enemy is hurting a lot more than you are. here is the list: weapon dmg delay nrg dmg/sec nrg/sec dmg/nrg pulse laser 194 20 40 970 200 4.8 flechette gun 194 22 38 881 172 5.1 -multi 22 38 881 172 5.1 plasma cannon 258 30 72 860 240 3.5 -multi 35 78 737 222 3.3 beam array 130 21 15 619 71 8.6 -multi 25 20 520 [img=http://www.ssforum.net/public/style_emoticons/default/mega_shok.gif] 6.5 shredder 130 7 35 1857 500 3.7 phaser 194 14 44 1385 314 4.4 disruptor 258 14 69 1842 492 3.7 shrap booster 258 36 81 716 225 3.1 point defense 322 27 0 1192 0 n/a enjoy
  10. shark isnt too great as a scout, seeing as both the warbird and javelin are faster than it... im making my shark into my baser, and my wb my scout. shark has low nrg which will help me die faster so i can item spam. and when youre rushing you dont really need bombs anyway.
  11. i was wondering why so many items have ship restrictions. i think there should be less restrictions, so there would be more variety between ships of the same type. or, increase the amount of items by duplicating and tweaking current items. ex: overthruster ( -1 speed, +4 rotation, +4 thrust ) overthruster variant ( -1 speed, +3 rotation, +5 thrust ) and instead of showing items not available for your current ship, they could be hidden so the menu wouldnt be huge.
  12. nope
  13. i thought up a new one, dont know if its feasible or not: ion particle tracker: shows portals on screen with a name tag of who laid it, along with the amount of time the portal will remain active. really useful for chasing runwinners, and keeping your base safe. or, instead of showing portals it could tell you whenever someone warps and where they warped to.
  14. nebulou

    salvo

    imo salvo needs to be powered up. currently the only advantage it has is bombdelay, which is twice as fast as HE Missile's however, it is lvl1, and bombenergy is more than HE Missile's !@#$%^&*uming lvl2 bombs are roughly 2x as powerful as lvl1 bombs, right now Salvo puts out the same damage per second as HE Missile does at 3x the energy cost.
  15. heres an idea i had, remove the safes from the transwarps in the bases. they cause a problem, when more than 1 team attacks a base both lancasters will sit in the safe, making it impossible for either to win. without the safe the lancasters can be killed, allowing one of the teams time to get a hold in the base.
  16. AAAAAAAAUGH i read on here that nanodyne hull reduces gun, shrap and burst damage so im like "this will be awesome for basing!" i bought it for my lancaster and then found out it INCREASES burst damage. D:
  17. the reason it doesnt use the password in your profile is because the server isnt set up right. for some reason the admins refuse to use a biller. i got my accounts stolen twice before someone told me to use ?passwd if hs ever gets put on the SSC biller all accounts will be reset and account theft wont be a problem anymore.
  18. nothings going to happen probably. i see accounts get stolen everyday. im getting tired of this, and tired of typing out the same message of "use ?passwd" everyday
  19. is there a chance you will be changing the shrapnel graphics too? ive always thought they looked kinda funny i think it would look pretty cool if they were like mini-bombs
  20. attached is a modded bullets.bm2 file. changes: flechette and phazer are now green disruptor is purple ( super wasnt being used anyway ) beam array is pink bullets.bm2
  21. i suggest that some bullets should be changed to be different colors so that it doesnt look like everyone is using the same guns. example: beam array: pink phazer: green disrupter: white the bullets file is small so it shouldnt add that much to download time.
  22. i thought of this today, a level1 bomb that uses little energy and has a long fire delay, but makes your screen shake wildy for a few seconds when detonated nearby. i call it the Shockwave Bomb is this possible?
  23. nebulou

    reboot

    oh well, i dont know what happened then
  24. nebulou

    reboot

    maybe his account was stolen. i was telling furret to use ?passwd, and 99 books was in the arena... 99 books seems to be around while accounts get stolen. is there a special message if you get banned?
  25. nebulou

    reboot

    now this is very interesting. i remember telling you to use ?money and you left. then you came back i asked if it was really you. i guess not....
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