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Seth

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About Seth

  • Birthday 05/19/1976

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  • Website URL
    http://www.network3d.net

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  • Location
    Topeka, Kansas

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  1. Download the file to your home directory /home/USERNAME. Right click on the file and "extract here." Double click on the folder /home/USERNAME/Continuum-wine that you just created. Double click on continuum.sh and it should run for you. Have a beer because all the work has been done for you... unless you are a minor, then have a MtDew. :-) When you decide you need a better frame rate refer to the changes detailed above.
  2. well, if that doesn't work I may have to work on a 64 bit version as well. I really don't want to dual boot all my PCs... heheh
  3. Don't run this as root! Don't run X as root! Make a user and use "su" or "sudo" if you need root privileges for anything. That being said, what version of Linux are you running, and is this the 0.2.1 version of Continuum wine? It actually should run as root. The error you are receiving is from wine and probably has something to do with the startup script if it's the development version, if it's the previous 0.1a version you'll need to have a wine configuration in your home directory ( ~/.wine ) -- edit -- Ah, yea... fedora 64. I'll see what I can find. The 64 bit architectures have been playing havoc with opengl. I'll see what I can dig up. -- edit2 -- Try running it like this: cd ~/Continuum-wine LIBGL_ALWAYS_INDIRECT=1 WINEPREFIX=$PWD/.wine $PWD/wine $PWD/Continuum/Continuum.exe
  4. There was a Continuum 3D zone for a while, everything was rendered. I thought it looked really neat but it never caught on... probable because of the huge download and maybe the server load. I no longer have the zone files. Perhaps someone else does? No reason to remake what has already been created.
  5. Development page has been added: http://wine.getcontinuum.com/development.php
  6. Yes, I'm contemplating adding a development page. It's all about having the time to do such things. For the time being it's easier to put this stuff here.
  7. all fixed, I'll have an update ready tonight if you want to wait. -- Scratch that update tonight. I have a few more thing to implement and it's taking more time than I expected.
  8. Yes it works with Fedora if the following changes are made (and anyone else getting "could not locate Wine source tree" errors): gedit ~/Continuum-wine/wine Find these lines and remove: else echo "$0: could not locate Wine source tree" exit 1 Let me know if this works for you. I will review the changes and update as necessary tomorrow. http://img228.imageshack.us/img228/4772/screenshotij9.th.png XDOOM: I have not had any feedback from people trying to run this or self compiled in a 64 bit environment. I would be interested to hear results.
  9. Burning Fedora bordeaux as I type... Continuum does run, but the graphics are choppy, averaging around 20 fps even running under the optimal conditions of 16 bit & 16 bit on my 850 MHz SuSe box I'm using to develop. It seems to run even worse with ubuntu. This is because of the 2D-d3d to opengl pipes.... not being present and defaulting to 3D rendering. I'll let you know if it works with Fedora.
  10. I have enough hard drive space that I should be able to make another linux install and test fedora. I truly don't see why it wouldn't work. The loader is pretty portable. However, if you are wanting to install Linux just for the novelty of running subspace, you will quickly loose interest.
  11. I just found the "desktop" link is not working under any cir!@#$%^&*stances for gentoo. I have removed this file and updated the link above. If you get a 404 error, give it five minutes. I'm uploading...
  12. Oh, I forgot to mention. This was compiled with wine 0.9.21, the previous patch will not work without making a couple of changes to the patch like so (replace kernel with kernel32): diff --git a/dlls/kernel32/process.c b/dlls/kernel32/process.c index 33f9ee1..d50cb7d 100644 --- a/dlls/kernel32/process.c +++ b/dlls/kernel32/process.c @@ -2460,6 +2464,7 @@ HANDLE WINAPI OpenProcess( DWORD access, OBJECT_ATTRIBUTES attr; CLIENT_ID cid; +if (access & PROCESS_VM_WRITE) return NULL; cid.UniqueProcess = (HANDLE)id; cid.UniqueThread = 0; /* FIXME ? */
  13. To all those interested, a new version of Continuum-wine is open for testing. This is for Linux, if you are on Windows you don't need it... http://forums.sscentral.com/index.php?showtopic=11894
  14. Testing for Continuum-wine 0.2 is now open. I hope that I have increased the portability of this version as much as I think I have. It now runs with ubuntu 6.06, and should be compatible with any other Linux system. Just "extract here" and start the s!@#$%^&* script in the Continuum-wine folder. Per the previous instructions, it's not a good idea to run this from a command prompt because of the environment you would be trying to run it in. The the only real problem that I have had with running this is the screen depth problems. As with the previous version, make certain you are running continuum in the same screen depth your Xwindows session is running in. If you are running Continuum in 16 bit and your Xwin session is 24 bit your are going to have terrible frame rates. While testing on ubuntu I noticed there is no way to change the screen depth using "Screen Resolution" so the change will have to be made manually to run in 16 bit mode (optimal for frame rate.) To change the screen depth in ubuntu, console window enter: sudo gedit /etc/X11/xorg.conf find the line DefaultDepth 24 and change to DefaultDepth 16 *Optionally add 1280x1024 screen resolution. SubSection "Display" Depth 16 Modes "1280x1024" "1024x768" "800x600" "720x400" "640x480" Restart X by pressing Ctrl+alt+Backspace I will release this officially once I have some feedback from people on whether it is working or not. My next step with this is to optimize the Direct3D to OpenGL within wine. The d3d within wine does not handle 2D very well. Hopefully the frame rate problems will become a thing of the past.... wish me luck. Download URL: http://wine.getcontinuum.com/development.php
  15. OK, I'll admit it. My first attempt with this has not gone over well, but now I know better and I am about ready to release a new version of Continuum-wine. Having dealt with the problems of the first version and all of the feedback I have received I think I have worked most of the bugs out. I'm excited to say that the new version is practically running out of the box on ubuntu! I have a few things that I NEED to complete before I release this new and improved wrapper. I should have something ready by the end of the week if my current free time does not change. If I could get a few people to beta test for me it would be appreciated. I will of course post it here first. If you would like to be notified when it is available please contact me at seth(at)network3d(dot)net.
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