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Everything posted by Aileron
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erm...that second guest wasn't me.
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Delic has a point there...when staff makes a good map, everyone flames it, but when joker makes map that all in all isn't that great - well, ppl aren't flaming him. My problem with the map: bases are too crowded. This makes dodging impossible and aiming unnecessary...making it beneficial to stand still and cover a whole hallway rather than chase an opponant and kill him. This makes gameplay sedentary, which really kills the ball game. Especially in the choke points...the hallway is more narrow than the prox of an L2 bomb, making in physically impossible to dodge. Generally, the ideal base has corridors about 10 tiles wide.
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I didn't say my ship had that!!!! It doesn't reflect light, doesn't have stealth, cloak, traditional weapons. Yes, its a big destroyer rather than a one-man fighter, but that adds a whole new set of weaknesses as well. Destroyers can boarded and require a full crew. Also, it is hard to envision a ship that size dodging fire. Really though, the character cannot work conceptually with any ship that is smaller. Pirates need big ships to overcome defenders and need a cargo hold to carry off loot. Considering I might have to compete with full factions and their whole fleet, a destroyer instead of a fighter isn't too much to ask for. As for the fighting ability...envision something like a Jackie Chan movie. Kinda like the style of dancing around the room, cutting a rope and dropping a chandelier on the foes' heads, not going mano a mano in an open gladiator pit.
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No, color is merely determined by the wavelengths of light which the material emits. If something is red, it will absorb all the light coming into it, but release that energy in only the red wavelength, and thus your eye sees red light. If a material reflects light, it's because it doesn't absorb the photons at all and turns them back where they came from. If a material reflects 99.9%, which for all purposes is 100%, then there is virtually no photon absorbtion and emition and thus no color. The photons whould be reflected back at whatever wavelength they were when they hit it, and wouldn't be silver unless the photon was silver to begin with (either the ship is in a silver room or the light source is silver).
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The first one is actually a very intelligent statement, but needs to be used in the context of a speech. It gives a kind of "oh duh we are trying to save lives here" effect. It could be used in an anti-abortion argument for example. Basically, it only seems strange when seperated from the context, though I doubt an actual poll was taken. The hammer company probably make nails too and uses the same shipping materials. The only stupid thing here is that they feel they have to to avoid lawsuits.
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annoying scientific note: if the hull reflects 99.9% of light, it would reflect whatever is around it and wouldn't be silver. slight addendum...the Persephone can detect cloaked ships, but doesn't have traditional X-radar. Also, she has anti-warp (can't have those merchants warping away, now can I?)
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Name: Ailer Biography: Ailer is the most notorious pirate in that galaxy. Is career is said to have started 300 years ago when at the age of 16 he and his cohorts robbed Fort Knox. He quickly used his share of the gold to buy a ship two systems away before news of the robbery reached them. Since then, his ship the Persephone and her trusted crew have robbed caravans too well guarded to be raided, sprung people from prisons that no one could escape from, and wooed women said to have hearts of stone. Now, his reputation has lasted longer than any normal man can live. Some say that the real Ailer died long ago and the current one is a pretender using his name. Others say that his numerous biological and cybernetic enhancements increased his life span. But the old timers say that he actually did die, but instead of accept it, escaped from !@#$%^&*'s very clutches with as much loot as his arms could carry. Historians can neither prove or disprove any of these theories. While having the reputation of a freelance pirate, a short time ago Ailer became a privateer working for Exis. The only terms of the contract are that he not raid any Exis installations or ships, and in return he gets full amnesty if and when he needs it, as well as a safe place to spend all the swag he stole and to make repairs on his ship. He has particularly annoyed the Ithkul, who has put a bounty of 1,000,000,000,000 credits on Ailer's head dead or alive, though no respectable bounty hunter has even considered themselves worthy to attempt. Abilities: Ailer is quite skilled in hand to hand combat and gunfights. Basically, he can engage about five or so professional troops at once and win, though the troops will usually suffer little more than a bruised ego as he only kills if he has to. He is absolutely an awfull dogfighting pilot, but somewhat good at dodging and sneaking around in a cloaked ship. His chief skill however is his ability to concoct and actually pull off bold and daring plots. Equipment: Customized laser-pistol, (ivory handles and platinum plating) smart wire launcher (launches wires that tie up foes at a distance) tech saber (just a futuristic sword) compact wilderness survival gear (you never know when you might be stranded somewhere) personal shield device personal repel laser rapier hidden in boot (mini light-saber) compact laser hidden behind ear (one shot) mini portal (additional equipment is on ship and rigged to transport to Ailer by remote via portal) Sidekick: The first officer of Persephone and Ailer's current love interest is a woman by the name of Norelia Nightstar, another former pirate captain who had the indignity of having her ship break down as she was attempting to flee from Terran authorities. Ailer ofcourse came to her rescue and boldly managed to rescue her and her crew off the prison ships. She is an excellent pilot and is well skilled in the art of thievery. The Persephone: She is an old Terran ship origionally designed as a science vessel, though through numerous upgrades there is doubt that there is a single bolt on the current ship that was part of the origional construction. About the size of a Destroyer, she is equipped with the best technology, some of which isn't even used anywhere else due to him aquiring plans before a prototype could be built. She carries no standard weapons and only medium shields. However, she is the fastest ship in the galaxy save for a few light fighters. Also, she has incrdible sensors, capable of detecting a radar operator's bowel problems at twice the range he needs to get a "possible contact". Instead of weapons, the Persephone is mounted with parts from various special device making factories. At whim, she can deploy repels, bricks, decoys, and if they need to get deadly, bursts and thors within a short radius of the ship. Also, she packs something called a "rift weapon", a standard s!@#$%^&* is launched in a parabolic path along a fourth dimension, allowing it to byp!@#$%^&* solid hulls and shields at extremely long ranges. The problem? The s!@#$%^&* is only half a gram in m!@#$%^&* and only of basic explosive material. Usually, she uses her sensers and her speed to avoid ships of authority, and uses her psuedoweapons to disable the systems of merchant ships so they can be boarded and their cargos seized.
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While we are waiting for the the next RPG to start how about we start making characters now?
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Because ships are replacable and transferrable, but a char sheet is usually set in stone. Generally though, its less information that has to be processed. While it limits degrees of freedom, it allows more efficient communication. Say I wanted an X-ship that is mostly a dog-fighter, but has X-radar and three repels. Is it really worth all the description necessary when I could just say "Warbird with two extra repels"?
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ok, dump all that I said about ships and put it this way: Barr custom one-maned fighters. (note to self: sometimes typing less can get the point accrossed more clearly)
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As for my parent/child factions idea, if the child is tied to the parent as I suggested, it makes no difference. For example, if Ail's Mining Co. is a child of the Terran Faction and the Terrans declare war on Exis, Ail's Mining Co. has to declare war also, and any of their mines may be subject to Exis attack. Thus, it really makes no difference if Terrans own the mines or the company does. The child faction, while named a different faction, is really merely a limb of the parent. This model barrs many options, such as an international mining company or maybe one that changes sides. In these cases, the factions are no longer tied to their parents, and thus are illegal. About the ships, read what I said CAREFULLY...I said you could use your own ship, it just would be considered a "capital ship" and would require a crew. If you want a custom fighter, just say that you are flying a small capital ship that requires a crew of two. As for the stats, I hate stats too. An rpg based on stats can get real dumb real fast. However, the reason I want to limit custom ships and put some limited stats on the chars is to add a little structure to them. In a game of chess, rooks can only move horizontal and bishops can only move diagonal. If you have custom ships, one can easily have something that's out tanking a levi one moment, cloaking past 10 defenders the next, dodging 5000 shots after that, and then outrunning a terrier that is hunting them. Any single one of these would be perfectly acceptible, but without well defined abilities, one can easily dream up something that seems to grow new abilities just as the pilot needs them. Basically, make somebody decide before the game whether their character is a rook or a bishop, and hold them to it.
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1) What's wrong with the bar? Maybe you can have some kind of government or military facility instead. 2) Allow people who to be somewhat superhuman, but not demi-gods. 3) Please GM 4) Prefix should be fine 5) Factions: Allow ppl to have their own factions, but if they do, they must have a parent faction, and the child faction follows the parent. For example, they might work for a corporation that operates in Terran space. Then, the corporation would have Terran technology and a Terran disposition. Upon creating the faction, the player must name the parent. This requires that you add a fifth "Outcast" parent faction, for those that want to be smugglers, pirates, slavers, etc. They get all technologies (stolen), no territory, maybe a few colonies, and are hostile with all other factions. 6) Character sheets is good...here's my suggestion Proffession: Just one word to describe what the character does. For example, Arther of Camelot would be "King", Long John Silver would be "Pirate", and Han Solo would be "Smuggler" Nationality: Where was the character born and grow up? Parent Faction/Child Faction: example: Terran/Ail's Mining Co. Disposition: Good, Evil, in the middle, etc. Brawn/Sneak/Brain: Describe a character's abilites in terms of a percent that adds up to 100. Such as 30/30/40 or 50/50/0 with 100/0/0 being some kind of ogre, 0/100/0 being the invisible man, and 0/0/100 being a mad scientist. This shouldn't be used for stats or to say that someone with a fight score of 40 will always beat a 30, but to give a rough estimate about what your character is all about. In terms of piloting ability, it corresponds to how well the ship matches the pilot. An invisible man in a weasel will pilot as good as an ogre in a jav. Recommended values for ships: Warbird: 60/0/40 Javelin: 100/0/0 Spider: 0/50/50 Levi: 90/0/10 Terr: 30/0/70 Weasel: 0/100/0 Lanc: 40/0/60 Shark: 60/30/10 (Optional: Nightwasp 0/0/100 - just imagine a ship with no weapons or cloak but a !@#$%^&*load of specials) Still, these shouldn't be used as stats in the traditional sense, just to give a rough idea of what the pilot likes to fly. Biography: A summary of the char's past. In it, require that the char has made friends of at least one faction and make enemies out of one faction. (note: it CAN be the same one, at which case they both love you and hate you) Abilities: If your character has any special skills, state them here. As for ships, I say only allow playable ships, or something qualifying as a capital ship, and have all capital ships need a crew. So either they are flying Warbird, Javelin, etc. or they are on a huge ship with a 100 man crew, leaving no option for custom fighters.
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These have been around for a while, but they are still pretty funny These are from a book called Disorder in the American Courts, and are > >things people actually said in court, word for word, taken down and > >now published by court reporters who had the torment of staying calm > >while these exchanges were actually taking place. > > > >__________________________________ > >Q: What is your date of birth? > > > >A: July 15th. > > > >Q: What year? > > > >A: Every year. >______________________________________ > > > >Q: What gear were you in at the moment of the impact? > > > >A: Gucci sweats and Reeboks. > >______________________________________ > > > >Q: This myasthenia gravis, does it affect your memory at all? > > > >A: Yes. > > > >Q: And in what ways does it affect your memory? > > > >A: I forget. > > > >Q: You forget? Can you give us an example of something that you've > >forgotten? > >_____________________________________ > > > >Q: How old is your son, the one living with you? > > > >A: Thirty-eight or thirty-five, I can't remember which. > > > >Q: How long has he lived with you? > > > >A: Forty-five years. > >_____________________________________ > > > >Q: What was the first thing your husband said to you when he woke up >that > >morning? > > > >A: He said, "Where am I, Doris ?" > > > >Q: And why did that upset you? > > > >A: My name is Susan. > >______________________________________ > > > >Q: Do you know if your daughter has ever been involved in voodoo or > >the occult? > > > >A: We both do. > > > >Q: Voodoo? > > > >A: We do. > > > >Q: You do? > > > >A: Yes, voodoo. > >______________________________________ > > > >Q: Now doctor, isn't it true that when a person dies in his sleep, he > >doesn't know about it until the next morning? > > > >A: Did you actually p!@#$%^&* the bar exam? > > > >___________________________________ > > > >Q: The youngest son, the twenty-year-old, how old is he? > >_____________________________________ > > > >Q: Were you present when your picture was taken? > >______________________________________ > > > >Q: So the date of conception (of the baby) was August 8th? > > > >A: Yes. > > > >Q: And what were you doing at that time? > >______________________________________ > > > >Q: She had three children, right? > > > >A: Yes. > > > >Q: How many were boys? > > > >A: None. > > > >Q: Were there any girls? > >______________________________________ > > > >Q: How was your first marriage terminated? > > > >A: By death. > > > >Q: And by whose death was it terminated? > >______________________________________ > > > >Q: Can you describe the individual? > > > >A: He was about medium height and had a beard. > > > >Q: Was this a male or a female? > >______________________________________ > > > >Q: Is your appearance here this morning pursuant to a deposition > >notice which I sent to your attorney? > > > >A: No, this is how I dress when I go to work. > >______________________________________ > > > >Q: Doctor, how many autopsies have you performed on dead people? > > > >A: All my autopsies are performed on dead people. > > > >______________________________________ > > > >Q: ALL your responses MUST be oral, OK? What school did you go to? > > > >A: Oral. > >______________________________________ > > > >Q: Do you recall the time that you examined the body? > > > >A: The autopsy started around 8:30 p.m. > > > >Q: And Mr. Dennington was dead at the time? > > > >A: No, he was sitting on the table wondering why I was doing an >autopsy. > >______________________________________ > > > >Q: Are you qualified to give a urine sample? > >______________________________________ > > > >SAVED THE BEST FOR LAST!!!!!! > > > >Q: Doctor, before you performed the autopsy, did you check for a pulse? > > > >A: No. > > > >Q: Did you check for blood pressure? > > > >A: No. > > > >Q: Did you check for breathing? > > > >A: No. > > > >Q: So, then it is possible that the patient was alive when you began >the autopsy? > > > >A: No. > > > >Q: How can you be so sure, Doctor? > > > >A: Because his brain was sitting on my desk in a jar. > > > >Q: But could the patient have still been alive, nevertheless? > > > >A: Yes, it is possible that he could have been alive and practicing > >law somewhere.
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Give Delic a break. He really is on a path of enlightenment believe it or not, he is just acting strange becuase he is only partially there, kinda like how your ribs hurt when you are halfway through puberty.
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Sever, you don't even begin to fathom the purpose religion serves in society, yet alone what religion is. Religion deserves its proper place in society, seperate from state as well as independent of it. To deny this is simply ignorant and radical. You have made repeated statements elseware that religion was the cause of wars, citing World War I & II as your examples. World War II was caused by a sloppy ending to WW I, and the Holocaust was caused by racism. WW I was caused by Balance of Power, when all of Europe form two big alliances so that neither could throw their weight on the other. What happened was that both had made alliances with small unstable countries, and large powers were oblidged to participate in what should have been a small scale war. The only real example of religion causing war was the Crusades, which should be excused as being part of the dark ages. Virtually every modern government had either slavery or serfdom less than 200 years ago, but this is not a valid arguement for anarchy. Why should it be for religion? Delic...I congradulate you upon reaching the point where you know who you are and respect yourself. You have crossed the first of three thresholds that I know of. However, it will only be after you learn to respect others and respect the universe that you will fully understand your place in the world.
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My vote: All javs in all arenas should be colored pink because they are gey.
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Well, I mistakingly thought we were going to sign up on the official paranoia game, and the textbased MMORPG's I've seen were all run by very corrupt people, though it is not the person's fault as much as the situation. Basically, when you have a society of 1000 or so ppl (real or ficticious), it will naturally turn into something fuedalistic, where a select few bigshots make all the decisions, and everyone else has to follow along. If you are running it here, there wont be problems unless 1000 or so ppl sign up to these forums just to play the rpg.
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On second thought...I'll withdraw that. I thought we were gonna use that as a template here...if we are going to go on this guys site, then forget it. I know what these text based RPG sites are about, so forget it. They basically have you spend huge amounts of time playing a game you lost before you signed up. To sum it up...note that the guy who runs this thing automatically has ultraviolet clearance. Go ahead and play this if you want, but like Dorothy and her Kansas, you'll only make yourself misrable and come back here.
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I'll sign up for doctor if you can get the required positions filled...but I'll only play if you can get that many people
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The last door before the goal room is open too often and too long. What's happening is that people can easily pick up the ball and make a quick run at the goal. Thus, the only way you can defend your goal is to leave a goal room anchor in there ALL THE TIME. This is dumb when there are only a handfull of people in the arena, because a 4 man team can't afford to use one player as goalie, and it gets real boring besides. Thus, balling becomes to easy, and it gets hard for pub to get started in the early afternoon time period.
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*smacks the two fools who voted "never" with a getwithit stick*
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Good idea...I'll sell lessons to TW players....I'd be the Subspace equivolent to Bill Gates.
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Well, if you didn't know Paladin before he was hired, you don't play 17th very much anymore. He's been playing for quite a few months now. Not exactly a long-time player, but long enough to qualify for ER.
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We all have to start sometime. If all zones had a policy of only hiring ERs if they had past experience, there would be no staff anywhere.
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you are all stupid