Now that keyboard remapping is prevalent, it has become common practice to remap x-radar to an easier key to use and instead of toggling as needed, players are holding it down anytime they aren't firing or recharging. By holding it down (permatoggle) they are getting all the benefits of x-radar at a SIGNIFICANTLY reduced cost. Run the tests yourselves. This design flaw seriously upsets the balance of ships in high-skill zones. I would suggest the creation of a toggle lock wherein if a toy (x-radar, cloak, etc.) is toggled more than X times in X seconds it is disabled for 10 seconds. Or something along those lines.