What I'm trying to do is add sounds in a warzone ctf type map that players could assign to macros. (Part of the problem may be that I don't understand completely how sounds are !@#$%^&*igned to marcos in the game.) Can anyone explain how this works and how I might be able to supply sounds through an lvz that can be !@#$%^&*igned to macros (or at least point me in the direction or some tutorials using sounds and lvz files)? Thanks.