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MaxTheHitman's Achievements
Newbie (1/14)
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yes when he enters I will take his ip .Its better to put a bot up now cause he just entered again with a different name. I set up some catid software but its partially done. hopefully when he enters again it will be a surprise
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thanks for the info , when I used png Ez rotator didn't open the file.this dude came back again and hacked my server files.its good I backed my files up yesterday..I have subgame 2 from minegoboom site.Is it possible that I can find his real Ip .As you would notice usually when the p!@#$%^&* for mod is typed its written in the log but here its not. Im confused how to get his machine id though
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agree we are testing the ships...lightning and that funky add ons will be made later on hey how do I know if this hacker hasn't changed any stuff in my zone ? any easy program for the time being I can ban him completely?I thought subgame was bluffing up until I found him in game using bouncing weapons then the standard weapons we had.
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Thanks,these ships I got from a Mech modler credits go to (shiftdel). The madcat one the Greatest mechs in missile league games UA I ever confronted . I underestimated it always until this player who had this really unique conifugration of 14 streak srm 4 +speed + couple of Anti missile system(AMS) Knocked out my big diashi fully armored rocket proof mech . The picture you posted can only have like 4 slots of weapons lol and no 14 unrealistic weapons like in mechwarrior3.
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actually to make it fair.Im planning on making 2 ships C1 ,2 ships c5 ,2 ships c7...and the other remaining will be The Destroyers.. C1,C5,C7???? well before I came here ....Mech3 online was my game..These C's where the classification for the weapon modification..So for C1=lasers .C5=ballastics only. just like the AC you said although TheUltimate auto cannon (UAC) is much faster in reload speedbut has less damange than AC . I might also try to put the gauss rifle . C7=missiles only. Where one of the problem I'd encounter is !@#$%^&* I don't have the Target lock system that guides the missiles(theoritical never happens in continuum UNLESS I spam pritik death and never gonna happen )Solution just as you said Two barrels of rocket on a MADCAT mech and boom ownage. The last two mechs well...Im thinking of an Annhilator and diashi ... with a mix of weapons(c6) so they can own the arena....
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yeah I guess there is no easy way out One question I forgot to ask..which is the weapon fire point in ships.Usually ships fire from the middle.Is it possible I can Manually adujst the Rocket to fire two shots from the left arm(wing) and from the right arm(wing)?
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hey for question one about lasers...it has been done.Credits go to sonic IV for the laser mount. For the map here it is.....remember this is an ariel view(top view) and not inside the game itself...here is another inside.
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hey guys thanks for your help..I had to remove everything and start from over ... here it is One more question in the picture there is a laser beside the ship...I was wondering if I can be able to mount that on the Mech(ship)???? second question I got 3 ships done.Now I want to make them ship1,ship2,ship3 another question: the map iam making is a top view of Mech arena from another game. How will be able to import it using lvz tookit?
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I made a name.ini with outfile lvz and file .bmp (only). do I add [mapobjects] and [screenobjects] too?. I did what you said and continuum when loading freezed
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still freezing .......am i writing it right ? OutFile=Ship.bm2 File=Ship1.bmp
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I finished rotating and everything but when I use it to enter my zone the whole continuum freezes up why?
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I was quoting Steigerwald................why was I asking you ?well to know who actually knowsssssssssssssssssssssssssss about it...........cause it might be a problem later on
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well rootbear got it right...I was just bringing out a topic so that everyone knows how it works..Its difficult to tell rootbear unless this person is reckless and doesn't know how to control the bandwidth...When the person is reducing the throttle by a few ....he would actually decrease it by a few..notice 450- 150 ping........the 300 difference would create huge lag to the player and would create an advatange like The MAtrix game "slow motion"...with any ping. Another point rootbear is that its partially bandwidth throttling but its more like your decreasing your system speed to make that bandwidth throttle........ Solution??? well all you need is to make a small program traceroute in game to compare with the players ping so you can be sure.......thats the only solution so far.....I know of Steigerwald wrong thats called hacking your actually hooking the process continuum with CE so watch its a ....Fatal mistake.... ...but in this case your actually decreasing your system speed
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Iam saying that his 400 ping.....he can decrease to 200.......he can even make it 210 220 230 240 250.......260 regardless of traffic change..................well????how do you know if his ping is actually 400 when in game it shows that its 200. good question and I have your answer for that...The problem with continuum in game is that you wont know its 400 unless there is a traceroute like the one in the continuum menu.Since the traceroute doesn't lie and records the actual ping thats how you would know the actual ping I have tested it and showed correct.....now I will upload both pictures look carefully