i have an idea   make it an individual event..  that way someone never shows up without enough players..   RRL8 rules:  (or whatever the f you wanna call it... i dont think the queen recognized any of them, so none of them can be called royal anyways    )   whoever shows up gets to play - games start at x:15pm sharp.  At x:15pm whoever you found as a partner is your partner for the game.  If you can coordinate this well with your 'buddy' or a 'good player' then all should be fine.     If theres an odd number of people, well the guy who cant find someone who wants to play with him is out.  too bad, so sad.  or we can just let him play solo....  doesnt make much of a difference here does it?  long as he doesnt hide..   Unfortunatly, getting stuck with a bad player will bring your score down - but that should only happen if your 'buddy' (squadmate) didnt show up - then you'd be disqualified anyways.   Figure out some score system for the individuals...  like 2 points for every kill minus 1 point for every death...  whatever..     Next week they may get stuck with a different partner (again, if there 'buddy' doesnt show up) - but they still get to play.   Only dilemma here is that if you cannot make a game, your 'buddies' (squadmates) cant save ya.  you get no points for your no show.   in the end, we can average out the players scores by squad and call that squad the winner.   zones just not active enough to be organizing squads...  unless we think that organizing squads for this will make the zone active again     any thoughts to add or adjust to that idea?