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hawkaloogie

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    hawkal00gie
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    donutz2001

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    Oshkosh, WI

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  1. There is that, of course. I was more thinking of this as a structured ASWZ game, Attackers vs. Defenders, as opposed to both teams having to field both attackers and defenders (difficult when there are only 3 players on your team). Once the zone reaches 5v5 or 6v6 it would automatically revert to a normal ASWZ game.
  2. Save that shit, it's ASWZ shit.
  3. Since we need at least 10 people to effectively play a real ASWZ flag game, we need something to play while we have fewer than that many players. So what if we just drilled attackers v. defenders? The rules I've tentatively come up with go like this Map consists of one ASWZ-style base. Base contains one carryable flag, placed in the flag room (not turf flag). Attackers spawn in the center, near the greens. Defenders spawn in the flag room. To win, Attackers must pick flag and drop it (hold for 60 seconds). To win, Defenders must prevent Attackers from winning for 15 minutes. After game is over, teams are switched and game starts again. Defenders are given 60 seconds to set up before Attackers begin. Map lasts for 60 minutes, then a vote occurs and map changes. There are some other ideas I've had that I don't know are good or bad What if the map was two bases, when the attackers got through one, they spawned at the end of that base / beginning of base 2. This allows the defenders time to regroup. Freqs are balanced so that if they are not even, only defenders ever have fewer players. To make up for this, defenders get a robot terrier ship to help defend (cannot place too near to the flag). What I like most about this idea is that it allows us to play ASWZ-style games without needing 10 people. 6 people (3v3) would essentially simulate a 6v6 game (3 attackers, 3 defenders). What I don't like is the amount of programming that will be involved. I'm not sure I can have something of this magnitude done by this Sunday. Please comment on this idea and let me know what you think! Additional ideas are always welcome!
  4. Soon I want to have a website for A Small WarZone, but I don't want to have to maintain my own forums. I do, however, want to be able to put the latest thread activity on the main ASWZ website. A feed in XML, JSON, or any other format would work perfectly. Is there any way to do this? Barring that, would you allow me to have one written?
  5. Today we reached 5v5 in our event! Thanks to all those who showed up to play! We still need more people. To keep you better informed of when people are playing, ASWZ now has a twitter feed: http://twitter.com/aswz . The feed will be updated automatically when ASWZ has at least 6 people in pub. With this, we can have impromptu events at any time! I'm open to suggestions as to what else we could do with the twitter from inside the zone (allow spamming by people who want to organize a game, for example). Subscribe to the RSS feed for ASWZ twitter See the ASWZ twitter If anyone has an idea for an avatar for ASWZ, I'm open to just about anything. Remember: Next Sunday, March 16 at 9:00pm Eastern
  6. We had our first event today and it went far better than expected! Our game got as large as 5v5 over a total of 2 and a half hours. Almost 20 different players showed up during the event, doubling my estimate! This is also the first time the voting system was used in a real setting, and I've got some ideas to make it even better. So stay tuned and stop on by next Sunday at 9pm Eastern!
  7. Production server is online and we've had our first game so I'm unpinning this topic.
  8. We're going to start holding ASWZ Events in SSXA A Small WarZone starting this Sunday March 1 at 9pm Eastern. Let everyone know!
  9. Sounds good. This Sunday at 9pm Eastern. Let people know!
  10. Thanks! We can use a couple bases in these, though a couple are pretty old. The settings have changed a bit since those days. We may need to see how they play.
  11. Everybody wondering: Make sure you join the "aswz" chat. If you know old ASWZers, get them to join the chat too. Update your zone lists, SSXA A Small WarZone is there. Be sure to vote in the "What time should we hold events" thread! If you have any ASWZ maps, get them to me, we have 3, and only 1 classic one. If you want to make ASWZ maps, talk to me and we'll set up an arena for you. We're getting ready, we're almost there, we need you!
  12. This may be a new setting, but it's been like this since I can remember. The settings are from right before ASWZ started going downhill, in my opinion the best settings that we had.
  13. Our production server is up now. SSXA A Small WarZone Please update your lists. I hope to start scheduling game as soon as next week. Please fill in the poll with your availability. There may be some bugs that need working out, please let me know if you come across any. I will be working on making some informational messages for the flag game (much like WZ has).
  14. Now that we have a production-level server operational, we can start scheduling events. What day/time is everyone available? Choose ALL times you can make.
  15. We've got a production server that I haven't set up yet. I will get to that today or tomorrow and then we can start scheduling some skirmishes. I'm thinking Saturday or Sunday around 8:00p Central (hopefully after any Premiere league matches or Warzone skirmishes).
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