The first time I was co-coordinator with a ex staffer by whos name I forget (he was Enterprise25's roomate). The day before the matches were scheduled to start he fell off the face of the earth and didnt come back until like a year later. We attempted the first sblball league a couple weeks after I helped develop it with Enterprise, maybe you werent staff here then, don't know. The second and third times, the players didnt bother showing up to their matches and there too many forfeits. I used 3 different methods for all seasons, the first one I let people make their own teams, the second was squad only and the last one I ran a actual player draft. Problem with letting people make their own teams and allowing them to be squad only, is that SBLBALL is supossed to be a "fun" event that shouldnt be taken seriously and brings in the more casual and non-league players. So by letting players stack their own team would bring down the enthusiasm of people joining the league. The problem with the draft, was that it took so long. Also, much like JWL and other events needed for captains, teams would often attempt to try and stack their teams by telling people to join the arena at certain times. To prevent this, I only allowed pre-signups for the draft and you had to be there at a certain time or you couldnt participate. Needless to say, I only got about 30 people in the draft room when we were about to start, so I /*zoned that anyone who wanted to play could go to the room to be selected. I think we almost hit a new record population that day. The draft went somewhat smoothly only to be stopped for potential cheaters (using the method above). After all that work though, no one showed up for their matches or teams didnt get along and they went bust. I'm probably the most enlightened (if not, one of) people on the subject of that event and its actually almost impossible to run a league off of it. People just dont care about it enough to take it seriously as you need no less than 12 people to have a game. Also, hosting a league where approx. 30 people actually want a league, you arent going to get a very powerful league. I think it would benefit the zone if you scrapped SBLBALL and maybe hosted a league that would help players with their Javving or perhaps host a weekly/bi-weekly elim event that would give a boost to the population. You can host the SBLBALL league if you like, I'm just saying its not worth the time/effort. You should instead host a league where you know you will get people to come out and play (JWL , SBL , RRL , Duel League , Elim League , 2v2 League, even a "Pub" League). Benefit 30 (Sblball) or 70 (all-around) players? Which one seems more likely?