About the only answer I buy in this thread. I realize it's been known for a long time, but it should be fixed. Thanks rootbear75, obviously this game has zero code support and just a bunch of wanna be smart people behind it in the forums. I guess I was expecting too much. Funny too for a bunch of really smart guys who act like they know lots about good/bad connections and yet that can't keep their site from getting exploited and hacked. How ironic. Even more interesting is I wonder if they fly Warbird too? First off, i want to fix a MAJOR correction in your logic.... PING doesnt mean SHIT (unless its higher than 150, then problems start). its your packetloss that affects lag most of the times... If you have high PL, then a lot of packets are being resent, causing the described lag. However, there is ONE exception. the S2CWeapons packet. This packet DOES NOT get resent if it is dropped. Therefore the supposed recorded "hit" you see, probably got dropped somewhere between your computer, the server, and the said person's computer. its not a bug. welcome to the internet. U haz been correctd. EDIT: and when this thread gets closed, and you still dont believe me, i will take this up with you in AIM or MSN if you want.