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The Maurauder

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Newbie (1/14)

  1. I have heard that there are soem settings that could cause instability in the server or a crash. Since I am thinking about making a zone for fun, can anyone enlighten me so that I dont screw myself up?
  2. make sure the folders arent read only, etc.
  3. It's seemed to have been dead for a while now, but does anyone know what happened to it?
  4. very new... thats all i saw. The interface, although there really isn't that much of one, has the style of the original ss client.
  5. !@#$%^&* is okay, but its really oldschool and there is little of an interface. SSME is definately easier to use, but !@#$%^&* offers more functionality due to the LVZ placement.
  6. Not reading all of this banter. ?userid Done.
  7. We need one in these troubled times to boost our pop and keep it up! Rally, my fellow men! Make your voices heard! We want a pub league!
  8. The Maurauder Specialties- Mapping, Tilesets, Small Graphics Design, LVZ Organization, Sound Editing, Settings, New Concept Ideas. Previous Work- #Map (Multiple Versions), #KOTH, #Pirates, #Maurauder, Various other non-uploaded public and event maps.
  9. *[censored]* [nukes the post] Boom.
  10. *Caps paine in the face* Doughnut head.
  11. How the !@#$%^&* do you get lost and end up in Japan instead of the Carribean? There's a continent and an ocean between the two... or can the pirate ship fly?
  12. Kick the can off your !@#$%^&* and get something done.
  13. The leader of the cab company from GTA: Vice City. What I have shown you is reality. What you remember, that is the illusion.
  14. Reuben - Mystic Quest. Now a harder one: I never knew weapons were used to hurt people. But we have magic. Why whould we need weapons? Do you think weapons will disappear when everyone is happy? Does that mean we wouldn't need magic, either?
  15. Its manus, the king of overly-descriptive forum rpgs. I'll play along nonetheless as long as i can use the same ship as last time.
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