Jump to content
SubSpace Forum Network

Recommended Posts

Posted

Well, I didn't want to create a whole topic for this, but since the original link went down I thought it best to attach it here for future reference. It includes an overview of SubSpace, some history, and interviews.

 

Note: I did not write this.

SubSpace_Essay.pdf

Posted (edited)

you can copy Ghost Ship's interview to his wiki page if u want...

 

also, fix footnote link #2. make it reference the site that it's redirected to, which is getcontinuum.com

Edited by rootbear75
Posted
Wish we still had ~40,000 players today.
Perhaps we still do, just that there are less and less people that play the game frequently and daily.
Posted
Hyperspace has 13,617 at latest count (2,337 own ships). I wouldn't say 40,000 is unreasonable.
How about combining Hyperspace with Trench Wars, DSB, EG, MGS, T3, etc? The picture isn't complete if you just take one zone (that isn't even the most populated, even). You have to take all the current zones, even the empty ones and the non-SSC zones and networks. Then you have to combine all that into one big, fat pipe and calculate from there.
Posted
Hyperspace has 13,617 at latest count (2,337 own ships). I wouldn't say 40,000 is unreasonable.
How about combining Hyperspace with Trench Wars, DSB, EG, MGS, T3, etc? The picture isn't complete if you just take one zone (that isn't even the most populated, even). You have to take all the current zones, even the empty ones and the non-SSC zones and networks. Then you have to combine all that into one big, fat pipe and calculate from there.

 

I provided data from one of the few zones set up to provide accurate player data, nothing more. If non-priit people still had access to the ssc biller we could get better data, but such is life.

Guest
This topic is now closed to further replies.
×
×
  • Create New...