Development
Subforums
-
- 203
- posts
-
- 1.1k
- posts
335 topics in this forum
-
- 2 replies
- 1.9k views
The source has been downloaded 62 times, but has anybody done any updates to subchat2?
Last reply by Admiral Kirk, -
Does anyone have some infantry settings, that are easy to adjust / configure, that I can use in my zone?
Last reply by jmunky85, -
- 6 replies
- 1.1k views
I'm trying to get a zone up and running. I can run it and people can join as well as I. But now I need to go to the next step. I'm wanting a Call of Duty theme but the only thing I'm good at is creating maps. I already have a botter. But I need help with shipsets, .lvz, tilesets, graphics, and sound graphics. I know no one really wants to help out a newbie especially with a newbie zone, but I thought I'd ask to see if I can get a response. If anyone would like to help me out with my zone you can contact me in game or e-mail me at sk8erpunkzero2002@yahoo.com I will give you credit for anything that you do for me. I do plan to get zone hosted on a server once It's finished …
Last reply by Sass, -
Just noticed http://ssdevteam.blogspot.com/ who owns that? Looks dead, a bunch of member names on there.
Last reply by CRe, -
- 3 replies
- 785 views
I have began development of a new zone, Starship Troopers. Yes, it is based off the movie. I will not look for a host tell the zone s near compeation, but I will be able to load the zone for viewing in the afternoon. (Zone description at the end) I would apprechiate if you guys can help me with the following developments (i use merve bot at the moment) 1) I need a pluggin / bot that can act as an accurate turret. This bot will not move from it's turret position, but I need the bot to be able to warp, to a location of my choice, when it dies. I will then need the bot warp back to its position, after a certain objective has ben compleated. There will be two teams,…
Last reply by jmunky85, -
- 0 replies
- 1.3k views
I need help to configure a CTF Plugin to spawn the flags to certain coords and to configure arena settings so that I can have a CTF style game. I also want to make it so that only one ship can pick up flag and bring it back to base. ?message binsky or email tallen7939@verizon.net or aim buddyallen06 Thanks!
Last reply by Funkdude, -
- 3 replies
- 1.1k views
Tileset: I need a black/yellow tileset for my new flagging zone. Go to SSCC Ricochet to look at the map and see what kind of shapes are going to be needed. I want a nice "solid" and a bit dark yellow to match with the black. Non-3D...dont know what much else to say. Plugin: What I need is for a bot to pick 1 flag out of the 15 on game startup and move the flag to the coordinates: 1,1. Then, when the flag game is in progress, if a team captures and owns (drops) 14 flags in a flagroom (it HAS to be a flagroom in one of the bases. You can make bot read from bmp image or x,y x,y of top left and bottom left of a rectangle) then the bot will retrieve the flag fr…
Last reply by Cancer+, -
this is being werid. everything is right but the flag spawn, the flags never spawn in the spot. i though they just spawn where the ini tells u to. but sometimes its compeletly off. please help me ill post the ini. i need to flags to spawn in 256 511 and 767 511 extalctly ; ctf.dll ; [Edited by Purge] ; Required settings: ; [Flag]FlagDropDelay=? <- Set really high if your [Game]Timer=0, else set =[Game]Timer * 100 ; [Flag]FlaggerOnRadar=1 <- So people can compete ; [Flag]CarryFlags=2 <- Only carry one flag at a time, important if one flagger kills another flagger ; [Flag]FlagMode=1 <- Warzone style ; [Flag]FlagReward=0 <- Never win jackpot ; [Flag]Max…
Last reply by CRe, -
Hey folks, after no response on my bot-coder-thread ill just try the other way round. Is there any1 whos willing to help to set up complex on ASSS? best regards -cre
Last reply by CRe, -
Looking for a tileset designer. I have atileset need modifling and finshing. I need it in a bluish look but a little more metlaiic and looks nice in tiling process., Fix the slants as well if u can. Please soul7677.lvl
Last reply by aquarius, -
I am wondering could anyone make a plugin for me or post a plugin for a squad duel bot or merv plugin. That has captians and annonces score after round
Last reply by CRe, -
Chat problem
by CRe- 6 replies
- 3.2k views
When you just send ; without a message SC2 crashes.
Last reply by freakmonger, -
- 3 replies
- 1.2k views
Source: Click Here (Server Forums)
Last reply by CRe, -
- 7 replies
- 1.6k views
I need a tileset. Wishes: - colors: grey with red (normal/dark) - style: bit like what they have in eg now - walls: 1-2 tiles thick Color is a must, different style I can live with . Thanks in advance.
Last reply by aquarius, -
- 14 replies
- 677 views
Okay I've been getting ahead of myself with this whole project. Here is the current status. I have designed the visual theme for the zone, you can check that out on SSM SSDev (!@#$%^&*S) in ?go battlezone. It's just the tileset we will be using. Yavaris had designed a wonderful layout that matched my vision of the base I want, unfortunately not for battlezone, but for S!@#$%^&*. However, I made modifications to that layout to express what I would like to see in a new layout, specifically for battlezone, which can be found on SSM SSDev (subgame) in ?go yavaris The idea is a turf zone, much like deathstar battle, including about 20 flags throughout this kind of…
Last reply by Smong, -
- 5 replies
- 1.2k views
I'm using the king of the hill module by smong that was going to be used in halo, but never was(they never fully switched to ASSS from subgame). I'm sure that halo staff wouldn't be happy if i used the same gfx, and i don't want to anyways, so i'm looking for a new gfx for my zone. It would be fit for normal gfx ships and the background is space and tiles are blueish. the gfx must be a square, although they can be any size. it would be nice to keep them the same size though. ty in advance.
Last reply by Smong, -
- 0 replies
- 571 views
If anyone is willing to put some finishing touches on this map, and make very minor changes, that would be great. maybe add some bomblines on the map and stuff like that. mostly minor absticles. also, if you could make the walls one tile thick that would be very nice. ty.koth1.lvl
Last reply by tcsoccerman, -
- 1 reply
- 233 views
Did someone compile it? it's working in ssdev (!@#$%^&*S)...under ssm hosting which is windows. If someone did compile it, can i use it?
Last reply by aquarius, -
- 3 replies
- 857 views
I created an outline for an area designated for a turf base. Could someone design a turf base for me? Turf Base Outline
Last reply by CRe, -
- 9 replies
- 1.4k views
Could someone generate some images from a top-down view that could be used to decorate the inside of a castle/dungeon? Preferrably nothing GOTH or demon looking - instead, something technical or design worthy.
Last reply by CRe, -
Topics Locked
by CRe- 2 replies
- 209 views
Ok I locked topics that were completed or just not really needed. It was getting annoying with all those topics and uncompleted ones all over the place.
Last reply by CRe, -
- 6 replies
- 1.3k views
I've been using a useful sound editer named audacity. it allows you to generate noises, record noises, and then edit the noise w/ many special effects. You can then save it as many extensions (.wav, .mp3, etc.). I find it usefull, maybe you will too. Here's the website to dl it for windows, mac, linux..and something else:http://audacity.sourceforge.net/
Last reply by Vicarious!, -
- 13 replies
- 1.8k views
I've decided to make a topic for cleaning up ASSS so it compiles. i realized that when i first dl it and tried to compile it, it didn't even work...so... here it is. Here is my error when itried to compile(after some usage of the program, but still, no editin of any core modules) Error: Show/Hideprocess_begin C:\Do!@#$%^&*ents and Settings\Scott\My Do!@#$%^&*ents\aThe matrix\src\process_begin CreateProcess((null), uname -s, ...) failed. anyone know what that means?
Last reply by aquarius, -
- 1 reply
- 580 views
I'm posting this in ssdev, cause i'm trying to keep it semi secret. anyways, i'm looking for a tileset to fit modern day jet fighters/ airplanes. for more details go to pss ctf fury.
Last reply by tcsoccerman, -
- 5 replies
- 1.2k views
could some one plz rotate this ship plz?
Last reply by Smong,