Drake Continuum Map Editor
Drake Continuum Map Editor Discussion, Feedback, and Support Forum
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Download DCME 3.6.1 here (5617 visits to this link)
357 topics in this forum
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- 4 replies
- 727 views
serious question, version is old on subspacedownloads and update doesn't work on vista 64 bit so im stuck with old version
Last reply by Samapico, -
- 4 replies
- 844 views
-Bucket fill not working with walltiles -Walltiles preview not aligned correctly... it must be using its own old crappy method There's the switch/replace window that only shows tiles and not walltiles... but that's a hassle to fix We'd need to make a 'Tileset' control that has the whole Tiles / Walltiles / LVZ Library tabs in it Not planning to do that now though Just writing this down
Last reply by Corey, -
- 5 replies
- 1.3k views
I tried to open a map over a network and i get infinite crash with "Critical error (Bad file name or number) in MDIForm_Load" and as for infinite, it closes and restarts after i hit ok on the error box. I need to win task it close.
Last reply by Sketter, -
- 7 replies
- 1.2k views
SVN stats since the beginning: Code stats when we started working with SVN: Code stats now:
Last reply by Samapico, -
- 0 replies
- 981 views
Enjoy Mtm8Jp0lOvs&feature=channel_pagehttp://www.youtube.com/watch?v=Mtm8Jp0lOvs&feature=channel_page
Last reply by Corey, -
-Fixed infinite crashes when opening a map from a network -Some memory optimizations for regions -Significant optimizations for saving tiles (3-4x faster) -Fixed 'Save items...' to actually work -Fixed 'Count tiles' total tiles count -Fixed Undo/Redo for some cases of moving selection (moving near border, or using Center Selection) -Pasting now puts the new tiles in the center of the screen Please report if anything went wrong in this update... I'll just put it up here as manual download for a few days before setting it as auto-update to avoid massively spreading potential bugs Try it out!
Last reply by Samapico, -
- 5 replies
- 3.2k views
Enjoy RwfwouBOh_g&feature=channelhttp://www.youtube.com/watch?v=RwfwouBOh_g&feature=channel
Last reply by Enjoi?, -
- 1 reply
- 930 views
Enjoy WvvwBKnIVQY&feature=channel_pagehttp://www.youtube.com/watch?v=WvvwBKnIVQY&feature=channel_page
Last reply by Samapico, -
- 3 replies
- 1.1k views
If you have lvz on a map and you save the lvl gets corrupted and it shows up a error msg. Once you save the lvz file seperately and delete it, it allows you to save the map aswell. Also I don't know if dcme has a new bug or is it my Windows 7 that I'm running currently. Spoiler! --Click here to view--24.1.2009 13:38:44 --- DCME ready#Unliked20.lvl @ SaveMap, saving map... D:\Continuum Tools and Resources\Projects\Pokemon Project\New\#Unliked20.lvl #Unliked20.lvl @ Flags = 65535 #Unliked20.lvl @ SaveMap, D:\Continuum Tools and Resources\Projects\Pokemon Project\New\#Unliked20.lvl exists, checking for .bak file #Unliked20.lvl @ SaveMap, opening D:\Continuum Tool…
Last reply by The Unliked One..., -
- 9 replies
- 1.7k views
Since subspacedownloads is down (prolly not coming back) Where can i get lvztoolkit and notepad
Last reply by Lynx, -
- 3 replies
- 1.1k views
We have the generate wallies thing, how about a generate angle design, Cause not all walls are straight up or across Maybe for the insert picture feature have something like facts so u can use more then 1 tile for a border wall when pasting
Last reply by Samapico, -
- 4 replies
- 1.7k views
Hi, I'm trying to use latest 3.4.11 version of DCME, and I've getting a bug. DCME will load up ok (I had to download comdlg32.ocx to make it work) and will load up my lvl file. However sooner or later (normally sooner - after a few mouse clicks) I get the message "Run time error '9': Subscript out of range". If I click the OK box, DCME closes and thats it. This happens on both my laptop and my desktop computers. Both computers are running winXP SP3, but the hardware is wildly different. Any ideas? LEM
Last reply by rootbear75, -
- 1 reply
- 811 views
The tool keeps slipping when i do big selection dragging http://i253.photobucket.com/albums/hh46/jrocko3/Dcme%20Errors/dcmeerror-2.jpg
Last reply by Samapico, -
- 4 replies
- 994 views
Now that the sites gone can u post the missing files for dcme, ive had 9/10 people needing to download them and its a pain in the ass...
Last reply by Samapico, -
- 0 replies
- 775 views
Not sure if this is the correct place to report bugs, but here goes: If DCME loads a bad LVZ (doesn't follow the LVZ format), it will refuse to open any correct LVZ that share the same name. Instead it will show an error message "Error uncompressing 'filename.bm2'". Not sure if I can reproduce it, the LVZ was generated by my own library (which is now fixed).
Last reply by hawkaloogie, -
- 2 replies
- 850 views
I have a request for the selection tool. When you select you usually get something like this: http://img101.imageshack.us/my.php?image=fullselectedrr5.png But could it be that it just selects the tiles in the range like so: http://img166.imageshack.us/my.php?image=t...selectedpz5.png Thanks cre
Last reply by Drake7707, -
when you hold down the eraser button it make a black square, and then the path you eraser stays black, well sometimes its hard to see what you are going to erase, espesally when your trying to erase in a diagonal line, so would it be possible to make it so that when you erase the tile outline turns blue or red or green?
Last reply by Corey, -
Wall tiles
by Corey- 2 replies
- 909 views
This is what happens when I try to make something with wall tiles. It doesn't stay like that, it fixes after you let go of your mouse button, but it is very anoying...
Last reply by Corey, -
- 1 reply
- 706 views
Blank screens and 'autoredraw' errors should not be a problem anymore. It's still possible to get them if you don't have a lot of video memory, but you'll need to have a lot of maps opened at the same time. 3.4.11More memory usage optimizations, especially for LVZ images Selected LVZ coordinates are updated as you move the selection Selected region is shown on top of the others with its full color to make it easier to see [*]3.4.10 Major improvements on memory usage, especially for ASSS regions Fixed minor regions display bug
Last reply by Sketter, -
- 1 reply
- 751 views
Basically I want people who have bookmarked http://dcme.sscentral.com/?view=download to be redirected at http://www.ssforum.net/index.php?autocom=d...s&showcat=1 I read a lot of solutions using header(...) but that only works if the page has no other code on it or something? Would it be just simpler to put a big redirect link on the page? :/
Last reply by Samapico, -
- 4 replies
- 863 views
Try out the test release I just put up in the Downloads section... Performance features: -24x less memory used by ASSS regions -Only one instance declared for each drawing layer, instead of declaring them in each map, which results in more or less 18MB memory used instead of 18MB memory used for EACH map. The result of this is NO MORE blank screen caused by regions-intensive maps. However, LVZ images still use quite a lot of video memory, so it's not impossible you get blank screens with several LVZs. Improvements: -There was a small bug with ASSS regions where the bottom row and right column of tiles didn't show the regions correctly; that is fixed -The selected re…
Last reply by Samapico, -
- 2 replies
- 630 views
Why is it more complicated to get a bitmap working with 2 colors than with 16millions of them... GRRRR I need to get this working to fix the huge memory usage of ASSS regions. It would basically be divided by 24 Also, I might have to make it display only one region at a time... which can be a good thing when you have 10 regions on top of one another anyway; it becomes a big grey mess. But if I can make it work like I want, I'll probably keep all the regions shown, but I'll show the selected region on top of the others, with its full color... So far... I managed to -create the monochrome bitmap in memory... -make weird things to be able to store the color palett…
Last reply by Samapico, -
- 1 reply
- 566 views
Check out the new Downloads system... I just put the DCME file on there. Now we'll be able to see the number of downloads and such. Also, you can SUBSCRIBE to the file and you will receive notifications when the file is updated; cause we can update the file instead of posting another one. It keeps the older versions available, however.
Last reply by Samapico, -
- 4 replies
- 1.3k views
.. square tool that when you go to draw it, can choose to have equal ammount of horizontal and /or vertical lines as well basicly a grid tool that you can choose if you want horizontal or vertical or both... so could just be a 5rowx1colum and it would spread the 5rows equaly accross length ... or 1rowx5collum and would spread the 5collums equaly as well... COULD BE USEFULL... COULD BE A WASTE OF TIME just an idea post if you dont know what im tlaking about.. il make a picture
Last reply by rootbear75, -
http://dcme.sscentral.com/download/stable/DCME_3.4.10.zip -ASSS Regions list now shows 20 items, and the scrollbar is easier to work with as well -Fixed a bug that rendered the quick 'Add Image...' lvz feature not working (it caused a division by 0 in some cases) -Added textboxes for X and Y properties of selected map objects Sketter's testing this at the moment, and he'll probably dig up a dozen bugs by tomorrow, so I'll go to sleep and fix those later for a next release soon small stuff to fix already: -Moving a selected LVZ, X and Y properties don't update in real-time -Can't seem to be able to change the X/Y from the textboxes...
Last reply by Samapico,